Although the FIFA franchise has been around for many years, EA continues to change and add things to make the games fresh and exciting for the whole FIFA community. This article will take a closer look at what EA have added this year and what they have changed when it comes to gameplay game modes compared to FIFA 21, along with so much more. FIFA’s most beloved game-mode, ultimate team, has had a few tweaks to the system this year; they added in new cards, new challenges, and overall, a new experience to the game we all love to play. Every year EA always try to come up with something new and exciting to make the game feel alive once more, and they have done it again in FIFA 22. FIFA 21 wasn’t so popular, meaning that when FIFA 22 was released, there wasn’t as much support. This means that it’s more important than ever to regather some of the support they have already lost. This year has started on the right foot with great feedback regarding the gameplay’s increasing enjoyability and intricacy. Fingers crossed that EA makes good updates to the game to keep the good feedback going.
In this year’s FIFA, there have been some nice additions to the game starting off with EA adding hero cards to FIFA ultimate team; hero cards are based off of players that were heroes for their respective clubs at a certain point in time. For example, Joe Cole in the 2005/06 season. He was dominant for Chelsea, scoring the securing goal against Manchester United on the final day to win Chelsea the premier league. He now has a hero card in FIFA for this iconic moment in world football. EA have also made some new additions to FIFA career mode including the ability to create your own club in manager career mode. You’re able to create your own kit, stadium, and choose what league you want to play in; you will also be given the choice on how good you want your players to start off as. You may want to start from scratch, where your players are low rated, or you can start at the pinnacle of your players career, with them being extremely high rated, the choice is yours, really! You’ve been given more control over your team’s destiny than ever before.
The most important part of FIFA is the gameplay. If the gameplay is bad, the game will not last. That’s why it’s extremely important for the game’s longevity. This year’s gameplay started off well, but there are still a couple things that could be changed. First off, long shots in previous years haven’t been that dominant within the gameplay, but this year it’s on a whole different level. If you’ve ever used timed finishing before, you’ll know that when you green time your shot, it gives the best possible chance for the ball to sail into the top corner – paired with overpowered long shots and you have a recipe for disaster. Another feature that has been very apparent in this FIFA and in previous FIFA’s is ai auto-blocking something you simply cannot control. Sometimes it will go in your favor and sometimes it will not. I can guarantee that you will want to smash your controller against a wall and, trust me, you’re not alone. It doesn’t seem likely that EA will do anything about this current feature because they have been promoting it by improving the ai technology within in the game.
Although FIFA has been around for many years, it still brings joy to so many people across the globe and will continue to do so for many years to come. FIFA still continues to add new things to the game to make it feel fresh and exciting. This is why the game continues to carry so much popularity through the years. Whenever a new FIFA comes out, I am always extremely excited to be able to discover everything new within the game, but sometimes the game won’t be as great as you would’ve probably expected. Overall FIFA continues to be popular and, if they keep going down this root of solid ‘FIFA’ games, the community will hopefully continue to grow.