Launching Into the Unknown: A Kerbal Space Program Odyssey

KSP, most of us know that name, but if you don’t, then let me tell you something: you are missing out! Kerbal Space Program (KSP) is a space-flight simulation video game developed by Mexican game studio Squad for pretty much all platforms. KSP has a long life span, starting on the 24th of June 2011 and 2 years later joining Steam’s early access program. The game was then released out of beta in 2015. In the game, players direct a space program staffed and crewed by green humanoid aliens known as “Kerbals”. The game features a pseudo-realistic orbital physics engine, allowing for various real-life orbital maneuvers such as Hohmann transfer orbits and orbital rendezvous.

KSP has been a great learning tool for plenty of people. I even learned how to efficiently transfer a rover over to Duna (the Mars of KSP) and how long to keep my ship in orbit to get an efficient burn to get captured by Duna Sphere of Influence (SOI), and I still managed to fail the mission after all the preparation, then 2 minutes later after messing around in the editor and making the dumbest rocket I have ever seen, I launched it and got to Duna in 1 try.

“1TRY!!!!! I SPEND HOURS HAND CRAFTING THE PERFECT ROCKET, AND IT DOESN’T WORK, AND AS SOON AS I SPEND 2 MINUTES ON A ROCKET I GET IT IN 1 TRY!!!!!!!!!”

Sorry for my um outburst, but that’s the beauty of the game: make a stupid rocket. If it doesn’t work, then make it worse and worse until you just have a blob of parts; the aerodynamics and orbit lines are pretty realistic, although it’s way easier than real life since Kerbin is way smaller than Earth and has a moon that sits almost just above its surface(like way smaller than earth Kerbin is only 660 km big and earth towering over it is 6378 km meaning that our moon is larger than Kerbin by like ten times!).

KSP has a large and vast modding community, from mods that add hair to the Kerbals to mods that make the entire galaxy and make the entire Kerbal system like our solar system

(meaning having all of our planets replace theirs) KSP is a great game that should be played and enjoyed by all. If you fail a mission, try again with a better rocket. If that still doesn’t work, then play the tutorial; if you still don’t understand well, then good luck, buddy.

Sometimes, the only way to beat something is to come up with the dumbest-looking thing to confuse them and confuse them even more by making it work.

KSP is a good game because it’s a silly little space game about little guys going to space and researching, and the failure of missions is sometimes better than the mission itself.

Image: Squad

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