Overwatch 2 was just an update. Yeah, sure, the U.I looked different, there were two new characters, and half the roster was revamped, but that was about it. Now the game is going to have P.V.E mode implemented, but it was delayed which sucks considering how it was going to be the whole point of making a sequel. But after the launch of Overwatch 2, I am not hopeful for its future.
Team Fortress 2 has a weird power dynamic with its shotguns, being that some classes have little to no shotguns while others (like Engineer) have a mountain of available shotguns. So, I decided to make this weird tier list/review/analysis type thing.
Games should be interesting, right? Well, what If I told you that there was a whole game genre that is basically just boring jobs turned into slightly less boring games?
Over the years, I’ve noticed that there’s been a decrease in high-quality games. Instead, game developers have opted to focus more on shoving out unfinished piles of trash that damage the franchises and the developer’s reputation. So, why do they do this?
E3 is one of the biggest annual game conventions where the biggest gaming companies such as Nintendo, Microsoft and more come and show off what they’re working on.
The Nintendo DS is known for having an absolute behemoth catalogue of games. Granted most are bad or from companies wanting to make some money, but there are still an amazing number of games to choose from.
I bet that there are a lot of games that you’ve not played that could become one of your favorite games.
I love indie game studios because they really prove that anyone can make games. You don’t have to of been in the industry for 10 years or have a giant team and a 7-figure budget. You just need to know how to code. And learning is becoming easier and easier with hundreds of free tutorials.
Spinoffs are game developers’ favorite thing because they can take an already well-established franchise and change it without having to introduce everything again.